#include"StdAfx.h"
#include"GameState.h"

EnumGameState GameState::m_gameState = gaming;

void GameState::SetStateMenu( )
{
	m_gameState = menu;
}

void GameState::SetStateGaming( )
{
	m_gameState = gaming;
}

void GameState::SetStateWin( )
{
	m_gameState = win;
}

void GameState::SetStaticLose( )
{
	m_gameState = lose;
}